Mood Cheats For Sims 1

An easier way to get full mood. Enter the cheat BoolProp testingcheatsenabled true (i'm sure every one knows that one) Go to the mail box and hold down shift and left click on it and click on 'make all happy' and all the sims in the household will have full mood. The mood bar and motive meters in The Sims 2. A Sim's mood is determined by the level of their needs.In The Sims 2 and The Sims Stories, it is also affected by their aspiration level, as Sim who are in platinum aspiration will have maxed-out mood regardless of their needs. These are the cheats for your sims needs, Bladder, Energy are the examples I used but it works the same for Hunger, Fun, Social & Hygiene, just replace where. Skip navigation Sign in. Sep 02, 2014  For The Sims 4 on the PC, GameFAQs has 203 cheat codes and secrets.

  1. Mood Cheats For Sims 10
  2. Needs Cheat Sims 1
  3. Mood Cheats For Sims 4
  4. Sims 1 Cheats Pc
  5. Mood Cheats For Sims 12
  6. Sims Mood Cheat

The mood of a Sim is determined by the level of their needs. In The Sims 2 and The Sims Stories, it is also affected by their aspiration level, as Sim who are in platinum aspiration will have maxed-out mood regardless of their needs. Also in The Sims 2, a Sim can get a temporary mood boost by using a Noodlesoother. In The Sims 2: Seasons, drinking strawberry lemonade will boost a Sim's aspiration level to platinum, thereby giving the Sim platinum mood. In The Sims 3 and The Sims 4, moodlets will have an effect on the Sim's mood.

The mood of a Sim affects the color of their plumbob, which will be green if the Sim is in a good mood, and red if they are in a bad mood. Sims who are in a good mood will perform better in their careers and accept social interactions more positively, which Sims who are in a bad mood may refuse to build skills, do poorly at work, or react negatively to other Sims.

Mood meterEdit

The bar/meter next to the needs (or moodlets[TS3]) indicates mood. Green (which is usually indicated by the upper part of the bar) indicates good mood, and means that the average level of the needs are green or the Sims has more positive moodlets. The higher and greater the amount of the green, the better mood the Sim is in. If there is no color in the bar, that indicates the Sim is in a neutral mood; neither good nor bad. Red (which is indicated by the lower part of the bar) indicates bad mood, and means that the average level of the needs are red or yellow. The higher and greater the amount of the red, the worse mood the Sim is in.

Sims that are in a bad mood will only do things that will increase their need levels (such as sleeping when energy is low, eating when hunger is low, etc.) They will not do anything that will either have no effect or worsen their moods (such as study, exercising, etc.). Sims who are in a poor mood will not automatically go to work when the carpool comes, but will have to be told to go by the player. Sims in a good mood will be able to do anything that their age group, skills etc. allow.

In The Sims 3, if a Sim's mood is in the top section of the bar, they will automatically generate lifetime happiness points. Sims also learn skills and get promotions faster when they are in a good mood. The Sim's facial expression on its portrait changes with the mood.

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In The Sims 4, the mood bar is replaced by the Sim's emotional state.

Bad mood effectsEdit

When a Sim is in a bad mood, the following things can happen.

  • Sims will not build skills while in a bad mood. If the player tries to get them to build skills while in a bad mood, a dialog or message will appear.[TS][TS2]
  • Some interactions will be grayed out when the Sim is in a bad mood or when the Hunger, Energy, Fun, or Bladder motive is low.[TS3]
  • Sims will do poorly at their careers, and job performance may be affected.
  • Social interactions are more likely to be rejected, making it harder to build relationships.[TS][TS2][TSS]
  • The player cannot use any socials on an Urb.[TU:SITC]
  • Shaking the Ice Cream machine in Kicktail Park will result in death.[TU:SITC] However, if Fireworks occur or Ice Cream comes out, the Urb will not die.

When a pet is in a bad mood, the following things can happen.

  • Pets may refuse to learn commands.
  • Pets will not autonomously go to work on their own, and must be directed by a Sim to do so. If they do go, they may perform poorly at work.[TS2P]

Mood states Edit

In The Sims 3, the Sim's mood state is displayed by hovering over the mood bar.

Good mood statesEdit

Sims that are 'Elated' will receive a steady stream of lifetime happiness points for the duration of that mood state.

  • Happy
  • Very Happy
  • Elated

Bad mood statesEdit

There are four types of bad mood states which is dependent on the moodlets the Sim has. There are two stages of the bad mood. For example, the 'Mourning' moodlet will make the Sim feel sad instead of uncomfortable. Being miserable, depressed, stressed, or furious makes certain interactions unavailable.


When most needs are low or critical, the sim can be uncomfortable.

  • Uncomfortable
  • Miserable

When a sim experiences a death or other loss of another sim or has a low social need, they can feel sad.

  • Sad
  • Depressed

When a sim works hard at school or work, or has a low fun need, then they can become stressed.

  • Tense
  • Stressed

Certain social interactions or traits can make Sims angry.

  • Angry
  • Furious

UrgenciesEdit

https://foundryomg.netlify.app/opera-mini-download-for-nokia-6233-mobile.html. Urgencies are the common needs such as Hygiene, Hunger and Energy that Sims must fulfill. When a need becomes too low, a Sim might have a cloud with the image of that need over their head and will make a motion, such as holding themselves if they need to use the bathroom. Sleeping Sims with low needs often have nightmares about the low motives. Sims with low needs tend to wave at the player[TS][TS2] and complain, and will not learn any new skills until their mood improves. They will also refuse to do several actions.

If needs are not met at all, consequences might occur, such as having an accident on themselves, passing out, or even worse, death.

DepressionEdit

Depression, though not explicitly mentioned by name, appears in The Sims and its expansions. It is the result of a Sim's motives not being fulfilled. Rednex the best of the west raritan. It is inspired by the real life mental disease which shares the same name. If a Sim's motives are neglected for long enough, especially social, the Sim's mood will begin to drop into the red area, and the Sim will eventually become depressed. A depressed Sim will refuse to look for jobs, whether it be via computer or newspaper. If a Sim is already employed, he/she will not automatically decide to go to work when the carpool shows up, instead they will have to be prompted. He/She will also refuse to take part in most skill-building activities, such as chess or reading a skill book. In The Sims 2 and The Sims 3, nightmares can also be a result of depression. A depressed Sim will occasionally weep and have bad thoughts. An easy, though expensive, way to fix it is to send the Sim(s) on vacation[TS3:WA] If they become depressed on their vacation, it will be necessary to send them home.

If a Sim's mood drops all the way to the bottom, the Sim may simply refuse to do anything, even if directed to by the player. https://luckyleaf.netlify.app/download-free-ben-10-alien-force-game-for-windows-7.html.

Dealing with DepressionEdit

Depending on which game is being played, and which expansions are installed, there may be ways to deal with a depressed Sim, even if he or she is not inclined to do anything.

The SimsEdit

  • In The Sims: Makin' Magic, the Get Happy and Get Happy Jr.spells can be used to boost the mood of an individual Sim. The Magic Moodcharm can be used to boost the mood of all Sims on a lot. However, these methods can backfire on the user.
  • Some custom content creators made hacked objects that could boost the mood of the selected Sim, or of all Sims on the lot, without requiring Sims to actually interact with them.
  • It is possible to refresh a depressed Sim by enabling the move_objects cheat, deleting the Sim, then clicking the Sim's icon in the control panel to cause the Sim to reappear. However, doing this is not recommended, due to the risks of overusing move_objects. This method only works for The Sims, and not for later series.

The Sims 2Edit

  • Sims can alleviate their motives by using the Eclectic and Enigmatic Energizer with high aspiration meter. If Sims use it with low aspiration meter, there's a higher chance the machine will deplete all their motives instead.
  • Players can use the maxMotivescheat to quickly raise the motives of all Sims on the lot.[TS2:NL] Additionally, if the player enables the testing cheats before loading the lot, they will be able to simply drag the Sim's motives up.
v·d·eMotives
Mood · Moodlet · Urgencies · Social Bunny
Hunger · Bladder · Fun · Comfort · Social · Hygiene · Energy · Environment
PlantSim motives · Power · Pet motives
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Cheat Codes

While playing the game, press LB + LT + RB + RT to display the console window. Then, enter of the following codes to activate the corresponding cheat function. Note: Some of these codes first require the 'testingcheats true' code to be enabled. Additionally, enabling cheats prevents achievements from becoming unlocked.

Result Cheat Code
Display most cheatshelp
Enable testing cheats [Note 1]testingcheats [true or false]
1,000 more Simoleonsrosebud or kaching
50,000 more Simoleonsmotherlode
Toggle free neighborhood real estate [Note 2]freerealestate [on or off]
Return Sims to safe and nuetral state at homeresetSim [first name] [last name]
Show talk/thought balloons above Sim's headheadlineeffects [on or off]
Toggle Sims dyingDeath.toggle
Toggle framerate display at top rightfps [on or off]
Full screenfullscreen [on or off]
Quit the gamequit

Note 1: This code allows additional cheat codes to be used and unlocks various testing options, as described below.

Note 2: Activate the code at the neighborhood or world screen. When purchasing real estate, beware of the taxes in the lots.

Control needs

Enable the 'testingcheats true' code, then hold B and press A with the cursor on a character to turn off needs and fill all needs.

Testing cheats

Enable the 'testingcheats true' code, then type one of the following codes at the console window to activate the corresponding cheat function. Note: Any cheat codes that rely on the 'testingcheats true' code being enabled will have to be reenabled after traveling, entering Create A Sim mode, reloading the game, managing households or town, or causing a loading screen to appear. Incorrect code use may result in an unplayable game. Thus, create a new saved game to prevent corrupting your main game.

Result Cheat Code
Debug mode bb.showhiddenobjects
Edit all base level attributes [Note 1]cas.fulleditmode
Set funds to indicated number money [number]
Add value from current funds Sims.modify_funds +[number]
Subtract value from current funds Sims.modify_funds -[number]
Add indicated amount of satisfaction points sims.give_satisfaction_points [number]
Toggle ability to move objects [Note 2]bb.moveobjects
Toggle autopaid and disabled bills households.autopay_bills [true or false]
Fill indicated motive fillmotive motive_[motive name]
Fix all needs in a household stats.fill_commodities_household
All skills bb.give_sim_all_skills
All career awards bb.ignoregameplayunlocksentitlement
Complete current aspiration challenge and awards points aspirations.complete_current_milestone
Add 100 aspiration/satisfaction points; clear with 'sims.remove_all_buffs' before reapplying sims.add_buff Satisfaction_Points
Toggle infinite consumable items; activate before obtaining item, does not work with upgrade partsobjects.consumables_infinite_toggle
Edit buildings such as the hospital and police station [Note 3]bb.enablefreebuild
Raise selected object 9
Lower selected object 0
Your Sim has acquaintances with all Sims relationship.introduce_sim_to_all_others
Destroy relationship relationship.destroy [your Sim's ID number] [target Sim's ID number]
Spawn object objects.gsi_create_obj [object ID]
Spawn and add Sim to your household Sims.Spawn
Spawn Sim on your lot with 'friend' status relationships.create_friends_for_sim
Spawn Sim on lot as visitor sims.spawnsimple
Force Sim to current lot sims.summon_sim_to_zone [Sim's ID number]
Force bills to be due households.force_bills_due
Set your Sim to adult age setage
Your Sim acts like a maid sims.add_buff buff_role_serviceNPC_maid
Your Sim no longer acts like a maid sims.remove_buff buff_role_serviceNPC_maid
Make Sim or Ghost pregnant in first trimester sims.add_buff pregnancy_trimester1
Make Sim or Ghost pregnant in second trimester sims.add_buff pregnancy_trimester2
Make Sim or Ghost pregnant in third trimester sims.add_buff pregnancy_trimester3
Make Sim or Ghost pregnant at term; purchase a bassinet and they will have a fake birth sims.add_buff pregnancy_inlabor
Cause death while fixing electric item sims.add_buff buff_death_electrocution_warning
Cause death after working out sims.add_buff buff_death_elderexhaustion_warning
Cause death by embarrassment within five hours sims.add_buff buff_mortified
Cause death by hunger within one day sims.add_buff buff_motives_hunger_starving
Get a Sim's unique ID number sims.get_sim_id_by_name [Sim's first and last names]
Back out of dialog or automatically make a choice ui.dialog.auto_respond
Skip introduction menu for strangers; cannot be undone relationship.make_all_sims_friends

Note 1: Press A + B on the selected sim to enable the sim editor interaction menu.

Note 2: When activated, objects can be overlapped, combined, and be placed outside their normal boundaries. However, objects moved with this code cannot be moved again after the code is toggled off.

Note 3: This code allows you to edit the hospital, police station, and science lab. Use it carefully, as it has the potential to interfere with career progression and other game play features related to the lot.

Menu options

After activating the 'testingcheats true' code, enter the 'cas.fulleditmode' code at the console window. Then, hold B and press A on one of the following items to display a menu that allows them to be changed as indicated.

Sim

    Add to Family: Add the Sim to the current family.
    Cheat Motive - Disable Motive Decay: Motives remain static.
    Cheat Motive - Enable Motive Decay: Motives change dynamically.
    Cheat Motive - Make Happy: All motives are full and mood is Happy.
    Modify in CAS: Allows Sim to be modified, except name and inherited traits.
    Reset Object: Reset Sim.

Object

Mood Cheats For Sims 1
    Reset Object: Resets the object.
    Make Dirty: Makes a clean object dirty.
    Make Clean: Makes a dirty object clean.

Ground

    Teleport Here: Moves your Sim to indicated location.

Mailbox

    Reset Object: Resets the mailbox.
Set skill level

Mood Cheats For Sims 10

After activating the 'testingcheats true' code, enable the 'stats.set_skill_level [skill name] [1-10]' at the console window to set the skill level. For example, enter 'stats.set_skill_level AdultMajor_Logic 6' to set your Logic skill to Level 6. Use one of the following values as the skill name. Note: Some listed skills require the 'Get To Work' DLC.

    AdultMajor_Baking: Baking skill
    AdultMajor_Charisma: Charisma skill
    Skill_Child_Creativity: Child's Creativity skill
    Skill_Child_Mental: Child's Mental skill
    Skill_Child_Motor: Child's Motor skill
    Skill_Child_Social: Child's Social skill
    AdultMajor_Comedy: Comedy skill
    AdultMajor_HomestyleCooking: Cooking skill
    Minor_Dancing: Dance skill
    Major_DJ: DJ skill
    AdultMajor_Fishing: Fishing skill
    Skill_Fitness: Fitness skill
    AdultMajor_Gardening: Gardening skill
    AdultMajor_GourmetCooking: Gourmet Cooking skill
    AdultMajor_Guitar: Guitar skill
    AdultMajor_Handiness: Handiness skill
    AdultMajor_Herbalism: Herbalism skill
    AdultMajor_Logic: Logic skill
    AdultMajor_Mischief: Mischief skill
    AdultMajor_Bartending: Mixology skill
    AdultMajor_Painting: Painting skill
    AdultMajor_Photography: Photography skill
    AdultMajor_Piano: Piano skill
    AdultMajor_Programming: Programming skill
    AdultMajor_Reaping: Reaping skill
    AdultMajor_RocketScience: Rocket Science skill
    AdultMajor_VideoGaming: Video Gaming skill
    AdultMajor_Violin: Violin skill
    AdultMajor_Wellness: Wellness skill
    AdultMajor_Writing: Writing skill
    Toddler_Communicaton: Toddler Communication skill (1-5)
    Toddler_Imagination: Toddler Imagination skill (1-5)
    Toddler_Movement: Toddler Movement skill (1-5)
    Toddler_Potty: Toddler Potty skill (1-3)
    Toddler_Thinking: Toddler Thinking skill (1-5)
Relationships

After activating the 'testingcheats true' code, enable the following codes to change the relationship between two sims:

    To change friendships, use the 'modifyrelationship [your Sim's full name] [target Sim's full name] [50 or -50] Friendship_Main' code

    To change romance, use the 'modifyrelationship [your Sim's full name] [target Sim's full name] [50 or -50] Romance_Main' code

To set a relationship, use the 'relationship.add_bit [your Sim's ID number] [target Sim's ID number] [relationshipBit name]' code. Since you cannot remove a relationshipBit after it is set, you have to overwrite it. Use the following values for the relationshipBit name:

    romantic-Married
    family_husband_wife
    family_parent
    family_son_daughter
    family_brother_sister
    family_grandparent
    family_grandchild
Traits

After activating the 'testingcheats true' code, the following codes can be used at the console window:

Result Cheat Code
Equip indicated trait to Sim traits.equip_trait [trait name]
Remove indicated trait from Sim traits.remove_trait [trait name]
Remove all traits from Sim traits.clear_traits

Use one of the following values for the trait name:

    Cheerful
    Good
    Geek
    Lazy
    Invested
    Piper
    Active
    Chronicler
    WebMaster
    Sincere
    Dastardly
    Muser
    Quick_Learner
    Gregarious
    High_Metabolism
    Collector
    SuperGreenThumb
    AlwaysWelcome
    Child
    Teen
    YoungAdult
    Adult
    Baby
    Elder
    Childish
    SelfAssured
    Bro
    Shameless
    Carefree
    Fertile
    Alluring
    Ambitious
    HatesChildren
    HotHeaded
    Glutton
    Evil
    FamilyOriented
    Clumsy
    CommitmentIssues
    Slob
    Mean
    Neat
    Insane
    Creative
    FreeServices
    Frugal
    Marketable
    SpeedReader
    Observant
    Memorable
    Connections
    NightOwl
    MusicLover
    Loner
    Snob
    Perfectionist
    Goofball
    Gloomy
    Piper
    Web_Master
    Savant
    MorningPerson
    CreativeVisionary
    Entrepreneurial
    ProfessionalSlacker
    EpicPoet
    LivingVicariously
    Outgoing
    MentallyGifted
    SociallyGifted
    PhysicallyGifted
    CreativelyGifted
    Bookworm
    Genius
    ArtLover
    Materialistic
    LovesOutdoors
    ValuedCustomer
    Longevity
    Business_Savvy
    FamilySim
    Legendary
    SpeedCleaner
    GreatKisser
    Mentor
    Romantic
    Foodie
    PerfectHost
    Hilarious
    Mastermind
    Bane
    TheKnack
    NeverWeary
    Independent
    Antiseptic
    HardlyHungry
    AnglersTranquility
    SteelBladder
    GymRat
    EternalBond
    Player
    Beguiling
    EssenceOfFlavor
    PotionMaster
    FreshChef
    Appraiser
    OneWithNature
    Expressionistic
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Buffs

After activating the 'testingcheats true' code, the following codes can be used at the console window:

Result Cheat Code
Add indicated buff to Sim; for example, 'sims.add_buff confidenthigh' sims.add_buff [buff name]
Remove indicated buff from Sim sims.remove_buff [buff name]
Remove all moodlets/emotions sims.remove_all_buffs

Use one of the following buff names with the 'sims.add_buff [buff name]' code. Note: The 'e_buff' type entries give the same mood effect granted by the Cowplant essence, which is strong and lasts for twelve hours.

Result Buff Name
100 Aspiration points Points
Angry; each will stack Social_Angry, e_Buff_Angry, feelingangry, or unfaithful
Death by anger buff_Enraged
Death by laughter buff_Hysterical
Embarrassed; each will stack e_buff_embarrassed or peedself
Energized; do not stack, high gives +2 EnergizedLow or EnergizedHigh
Flirty; do not stack, high gives +2 FlirtyLow or FlirtyHigh
Focused; do not stack, high gives +2 FocusedLow or FocusedHigh
Happy; each will stack Social_Happy or e_Buff_Happy
Inspired; do not stack, high gives +2 InspiredLow or InspiredHigh
Playful; do not stack, high gives +2 PlayfulLow or PlayfulHigh
Sad; do not stack, high gives +2 SadLow or SadHigh
Uncomfortable e_buff_uncomfortable
Careers

After activating the 'testingcheats true' code, the following codes can be used at the console window:

Result Cheat Code
Add a career Careers.add_career [career name]
Remove a career Careers.remove_career [career name]
Promote Sim in current career Careers.promote [career name]
Demote Sim in current career Careers.demote [career name]
Raise child's grade by one letter Careers.promote Gradeschool
Raises a teen's grade by one letter Careers.promote Highschool
Spawn handyman

After activating the 'testingcheats true' code, enter the following codes at the console window to spawn a handyman that will fix broken objects on your lot:

    soak.enable_soak_handyman_situation
    soak.create_soak_handyman_situation

Needs Cheat Sims 1

Spawn maid

After activating the 'testingcheats true' code, enter the following codes at the console window to spawn a maid that will clean your lot:

    soak.enable_soak_maid_situation
    soak.create_soak_maid_situation
Start a party

After activating the 'testingcheats true' code, enter the following codes at the console window to start a party with a large number of Sims. They will leave after a few in-game hours.

    soak.enable_soak_party_situation
    soak.create_soak_party_situation
Spawn objects

After activating the 'testingcheats true' code, use the 'objects.gsi_create_obj [object ID]' code to spawn the corresponding object near the center of your lot. Note: Save the game before spawning any objects to avoid issues if the item spawns outside your lot.

ObjectObject ID code
Collectibles
collectibles_Spawners_Frogs_Log0x0000adcc
collectibles_Spawners_Frogs_Log_public0x00009adf
collectibles_Spawners_Rock_DigSite0x0000addb
collectibles_Spawners_Rock_public0x00009ad3
Career Rewards
object_barProRWCulSS4x1_010x000074c9
object_barProRWCulSS4x1_010x000074ca
object_barProRWCulSS4x1_010x000074cb
object_bedDoubleRWPainter_010x00006e3c
object_bedDoubleRWPainter_010x00006e3d
object_bedDoubleRWPainter_010x00006e3e
object_bookcaseFloorRWWriter2x1_010x00008822
object_bookcaseFloorRWWriter2x1_010x0000ee52
object_bookcaseFloorRWWriter2x1_010x0000ee54
object_bookcaseFloorRWWriterMessy2x1_010x000071f1
object_bookcaseFloorRWWriterMessy2x1_010x0000ee56
object_bookcaseFloorRWWriterMessy2x1_010x0000ee5c
object_coffeeMachineRWCareerCulinary_010x00008b6c
object_coffeeMachineRWCareerCulinary_010x00008b6d
object_coffeeMachineRWCareerCulinary_010x00008b81
object_computer_CrimSuitcase0x00007770
object_computer_CrimSuitcase0x00007772
object_computer_Tesla0x000072f3
object_computer_Tesla0x0000739e
object_computer_Vintage0x000070e2
object_computer_Vintage0x000070e3
object_computer_Vintage0x000070e4
object_computerDesktopRWSpecWCool_010x0000952b
object_computerDesktopRWSpecWCool_010x0000952c
object_computerDesktopRWSpecWCool_010x0000952d
object_counter_2part_deco0x00008163
object_counter_2part_deco0x00008164
object_counterIsle_2stand_1sit_deco0x00007017
object_counterIsle_2stand_1sit_deco0x00007018
object_counterIsleModRWCulinary_010x00007016
object_counterIsleModRWCulinary_010x00007016
object_counterModRWCulinary_010x00008162
object_counterModRWCulinary_010x00008162
object_counterModRWCulinary_010x00008162
object_counterModRWCulinary_010x00008162
object_deskRWAstrConsole2x1_010x0000766f
object_deskRWAstrConsole2x1_010x00007670
object_deskRWAstrConsole2x1_010x00007671
object_deskRWSpy2x1_010x000070b3
object_deskRWSpy2x1_010x000070e5
object_deskRWSpy2x1_010x00007111
object_deskRWWriterAntique2x1_010x0000767c
object_deskRWWriterAntique2x1_010x0000767d
object_deskRWWriterAntique2x1_010x0000767e
object_deskRWWriterAntique2x1_010x0000ee9a
object_deskRWWriterAntique2x1_010x0000ee9c
object_deskRWWriterAntique2x1_010x0000ee9e
object_deskRWWriterAntique2x1_010x0000eea0
object_fridgeModRWCulinary_010x0000775c
object_fridgeModRWCulinary_010x00007883
object_fridgeModRWCulinary_010x00007884
object_gameMotionMatGuruEvent_010x000091b7
object_gameMotionMatGuruEvent_010x000091ba
object_gameMotionMatGuruEvent_010x000091bb
object_LaserLightShow_Astronaut0x0000bc13
object_lightCeilingGEN_01:0x0b1f0093ab9003260x00001772
object_lightCeilingRWCareerSolarSystem_010x0000806b
object_lightCeilingRWCareerSolarSystem_010x0000806c
object_lightFloorRWCulMartini_010x00007228
object_lightFloorRWCulMartini_010x00007226
object_lightFloorRWCulMartini_010x00007227
object_lightFloorRWPainterStillLife2x2_010x0000781d
object_lightFloorRWPainterStillLife2x2_010x0000781e
object_lightFloorRWPainterStillLife2x2_010x0000781f
object_lightTableRWSpy_010x00006d07
object_lightTableRWSpy_010x00006d22
object_lightTableRWSpy_010x00006d24
object_light_wall0x0000b40d
object_light_wall0x0000b40e
object_light_wall0x0000b40f
object_mirrorWallRWEntStar2x1_010x00007523
object_musicGuitarRWEntSigned_010x00007d6a
object_musicGuitarRWEntSigned_010x00007d6b
object_musicGuitarRWEntSigned_010x00007d6c
object_musicGuitarRWEntSigned_010x00007d6d
object_musicPianoGrandRWEntFancy_010x00007b36
object_musicPianoGrandRWEntFancy_010x00007b39
object_musicPianoGrandRWEntFancy_010x00007b3a
object_paintEaselRWPainterAntique_010x00006e40
object_paintEaselRWPainterAntique_010x00006e41
object_paintEaselRWPainterAntique_010x00006e42
object_paintEaselRWPainterHigh_010x00007141
object_paintEaselRWPainterHigh_010x00007142
object_paintEaselRWPainterHigh_010x00007143
object_paintEaselRWPainterMed_010x00007b11
object_paintEaselRWPainterMed_010x00007c00
object_paintEaselRWPainterMed_010x00007c01
object_painting:0x0b1f0093a95d02dd0x000094dd
object_painting:0x0b1f0093a96202de0x0000806e
object_painting:0x0b1f0093a96502df0x0000806f
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Perks ('Get To Work' DLC)

After enabling the 'testingcheats true' code, the following commands can be used at the console window with the 'Get To Work' DLC. Since the codes unlock perks used in retail stores, actively use the Sim(s) that own the corresponding store.

Perk Code
Additional Employee #1 bucks.unlock_perk AdditionalWorker_1 true
Additional Employee #2 bucks.unlock_perk AdditionalWorker_2 true
Cheaper Restocking bucks.unlock_perk DescreaseRestockingCost true
Curious Shopper bucks.unlock_perk CustomerBrowseTime true
Faster Checkouts (large) bucks.unlock_perk CheckoutSpeed_Large true
Faster Checkouts (small) bucks.unlock_perk CheckoutSpeed_Small true
Faster Restocking (large) bucks.unlock_perk RestockSpeed_Large true
Faster Restocking (small) bucks.unlock_perk RestockSpeed_Small true
Instant Restocking bucks.unlock_perk InstantRestock true
Mega Manager bucks.unlock_perk ImproveManagementSocials true
Placard: Fobbs 500 bucks.unlock_perk StorePlacard_2 true
Placard: My First Simoleon bucks.unlock_perk StorePlacard_1 true
Provocative Pedestal bucks.unlock_perk PedestalMimic true
Register of Tomorrow bucks.unlock_perk RegisterMimic true
Serious Shopper bucks.unlock_perk CustomerPurchaseIntent true
Slick Salesman bucks.unlock_perk ImproveRetailSocials true
Snazzy Shirt bucks.unlock_perk RetailOutfit true
Stunning Sign bucks.unlock_perk SignageMimic true
Superfluous Surplus bucks.unlock_perk DecreaseRestocking_Temporary true
Sure Sale bucks.unlock_perk SureSaleSocial true
Secret Forgotten Grotto lot in Oasis Springs

To enter the hidden Forgotten Grotto lot in Oasis Springs, visit the Desert Bloom park lot in the Oasis Springs neighborhood. At the park, go far behind the lot to a public space with a bathroom stall. Then, proceed though the canyon to the left to find a boarded up cave entrance. Interact with the Mine Cave. Your Sim must have Level 10 Hardiness to break down the wooden barrier and explore inside. To complete the Adventure Cave, select the options in the following order: 'Take The Wide Path', 'Climb The Ladder', 'Step Onto The Ledge'. You will now be in Forgotten Grotto. This area contains the following collectibles: Fish, Frog, Lily, Mineral, Mushroom, Onion, Potato, and Sage.

Mood Cheats For Sims 4

Secret Sylvan Glades lot in Willow Creek

To enter the hidden Sylvan Glades lot in Willow Creek, visit the Crick Cabana lot in the Willow Creek neighborhood, and explore the public space next to the house to find a large tree labeled 'Sylvan Tree' with flowers growing out from the sides. Repeatedly click the tree and select 'View' until a door appears. Enter the Tree Adventure mode, and select the options in the following order: 'Follow The Sound', 'Follow Downstream', 'Enter The Mist'. You will now be in Sylvan Glades. This area contains the following collectibles: Basil, Bluebell, Cherry Tree, Fish, Frog, Lily, Mineral, Mushroom, Pear Tree, Snapdragon, and Strawberry.

Secret Sixam planet ('Get To Work' DLC)

Reach Level 9 in the Science career. Upgrade the spaceship at the science facility where you work to have a Wormhole Generator. Select the new option to travel through the wormhole to reach the secret Sixam alien planet.

Sims 1 cheatsGetting the Voodoo Doll

Use one of the following methods to obtain the rare Voodoo Doll item. Note: The Voodoo Doll requires Level 1 Mischief skill to use, and increasing the skill level for Mischief will give your Sim better results with the Voodoo Doll.

Sims 1 Cheats Pc

    Hunting for Treasure: Keep digging for treasure to eventually find the Voodoo Doll. To dig, travel to public spaces around the neighborhood. Search for piles of rock deposits, and use a shovel to interact. You will find randomly generated items and treasure maps to unlock collectible MySims statues.

    Rare Pond Fishing: Travel to the Desert Bloom lot in Oasis Springs, then move toward the public space behind the park where there is a rock canyon leading to a boarded up cave entrance. Along the rock walls are tiny ponds that you can fish in. Keep fishing in the ponds until you obtain the Voodoo Doll.

Growing Cow Plants

To grow the special Cow Plant, you must first acquire a rare Cow Plant seed. They can be found by traveling to the Desert Bloom lot in Oasis Springs, then move toward the public space behind the park where there is a rock canyon leading to a boarded up cave entrance. Along the rock walls are tiny ponds that are the source of the shallow stream. Fish at this area to eventually get a Cow Plant seed. Once you have a Cow Plant seed, return to your Sim's home lot. Drag the seed from your inventory onto the ground where you want to plant it. Once it is planted, make sure to water it daily, and eventually it will grow to full size. If the mound of dirt at the base turns light brown, it means the soil is dry and needs watering. A fully grown Cow Plant is a dangerous creature. They generate rejuvenating milk after eating Sims that are fooled by their false cake tongues. Additionally, make sure to keep feeding your Cow Plant meat when it is fully grown or else it may die. The Cow Plant was first introduced in The Sims 2.

Achievements

Accomplish the indicated achievement to get the corresponding number of Gamerscore points:

    All Nighter (10 points): Have a Sim stay awake for 24 straight Sim hours.
    Alphabet Legacy (50 points): Play a household for 26 generations or more.
    Are You Entertained? (20 points): Have a Sim reach max level in the Entertainer career.
    Basketcase (25 points): Have a Sim get in and out of all primary emotional states within 24 Sim hours.
    Beyond Repairs (20 points): Have a Sim reach max level in the Handiness skill.
    Bow-dacious (20 points): Have a Sim reach max level in the Violin skill.
    Captain of Industry (20 points): Have a Sim reach the max level in the Business career.
    Cast Away (20 points): Have a Sim reach max level in the Fishing skill.
    Channel Surfer (10 points): Have a Sim listen to all radio stations and watch all TV channels.
    Code Monk (20 points): Have a Sim reach max level in the Programming skill.
    Connoisseurus Rex (20 points): Have a Sim reach max level in the Gourmet Cooking skill.
    Elementary (20 points): Have a Sim reach max level in the Logic skill.
    Fired Up (20 points): Have a Sim reach max level in the Fitness skill.
    Flying Colors (20 points): Have a Sim reach max level in the Painter career.
    Full House (10 points): Play with an eight-Sim household in The Sims 4.
    Games within Games (20 points): Have a Sim reach max level in the Video Gaming skill.
    Green Thumb (20 points): Have a Sim reach max level in the Gardening skill.
    Hello, Darkness, My Old Chum (15 points): Have a Sim befriend the Grim Reaper.
    I, Spy (20 points): Have a Sim reach max level in the Secret Agent career.
    Introvert (10 points): Have a Sim do nothing social for 24 Sim hours.
    It's Not Brain Surgery (20 points): Have a Sim reach max level in the Rocket Science Skill.
    Ivory Tower (20 points): Have a Sim reach max level in the Piano skill.
    Legacy Player (30 points): Play a household for ten generations or more.
    Literal Genius (20 points): Have a Sim reach max level in the Writing skill.
    Mael-strum (20 points): Have a Sim reach max level in the Guitar skill.
    Mischief Mastered (20 points): Have a Sim reach max level in the Mischief skill.
    My, You've Changed! (20 points): Have a Sim become both max thin and fat within a lifetime.
    Older & Wiser (10 points): Have a Sim age up.
    Over-Achiever (40 points): Have a Sim complete 5 Aspirations.
    Refined Palette (20 points): Have a Sim reach max level in the Painting skill.
    Rosebud (30 points): Gain 1,000,000 Simoleons in a single Household.
    Smooth Talker (20 points): Have a Sim reach max level in the Charisma skill.
    Splice of Life (20 points): Unlock a new plant type through grafting.
    Startup Upstart (20 points): Have a Sim reach max level in the Tech Guru career.
    Stellar Work (20 points): Have a Sim reach max level in the Astronaut career.
    Straight for the Jocular (20 points): Have a Sim reach max level in the Comedy skill.
    Suave Criminal (20 points): Have a Sim reach max level in the Criminal career.
    Tender Loving (20 points): Have a Sim reach max level in the Mixology Skill.
    The Circle of Life (25 points): Play a Sim from birth to natural death.
    The Most Interesting Sim in the World (25 points): Have a Sim with 12 or more Traits.
    The Pen is Mightier (20 points): Have a Sim reach max level in the Writer career.
    Triple Play (10 points): Have a Sim give birth to triplets.
    Tungsten Chef (20 points): Have a Sim reach max level in the Cooking skill.
    Up a Notch (20 points): Have a Sim reach max level in the Culinary Career.
    World Competitor (20 points): Have a Sim reach max level in the Athlete career.

Mood Cheats For Sims 12

Additionally, there are five secret achievements:

Sims Mood Cheat

    50-Mile-High Club (10 points): Successfully WooHoo in a Rocketship.
    Black Widow (20 points): Have a Sim outlive five spouses.
    Ghost Family (30 points): Have a family of 8 playable Ghosts.
    Ghostly (10 points): Have a Ghost in your household.
    What would it be like? (10 points): WooHoo with a ghost.